I believe a graphic novel to be the best combination of comic book
styled panel art merged with the literary sense of a fluent writer.
While a graphic novel does have some shortcomings, it seems to be the
best option to get people who abhor reading, to discover the world of
literature. The best part with a graphic novel comes with letting kids
read it. For minds totally accustomed to reading in a frame-by-frame
pattern, a good graphic novel is the best way to impart a bit of history
on their impressionable minds. And face it, who doesn't like to read a
book with a lot of pictures in it! You'd now be asking, "So what's the
real difference between a so-called graphic novel and a comic book? They
look all the same to me!"
Setting Apart Comics and Novels
While this subject wanders slightly askew of the main matter, it is very
important that you understand the real differences between a novel, a
comic and a graphic novel to exploit the full potential of knowing how
to read graphic novels better.
Novels
The first question I'll ask you is, 'What is the first thing that comes to your mind when you think about novels?' Your dictionary answer would be, a
fictional prose narrative of considerable length, typically having a
plot that is unfolded by the actions, speech, and thoughts of the
characters. While I agree with the given definition, what remains
unexplained is the reader's connection to the book. A true, good novel
can instill in the hearts of readers, a sense of belonging and
imagination so vivid and infallible, the very things that make a book
simply impossible to put down. The books so unanimously regarded as the
best novels in the world are the ones that the larger part of the world
is taken to, intoxicated and left breathless.
Comics
When you now take a look at a simple comic book, you'll notice
immediately that there is a high level of emphasis on visual art and not
text. For those too accustomed to the picture-less novels, you'd find
switching over to comics a rather sizable dent on your imagination.
You'd say the comics hardly leave anything to the imagination, and
visualization is too precise to roam about by yourself. While it is true
that one page of visual art can depict many pages of the written word
(if you believe the old saying, each panel should be equal to a thousand
words!), what remains unseen and therefore left to the reader is the
picture between two frames. If two frames show different things, what
the author leaves to you is to fill out the spaces in between.
Graphic Novels
This brings us to the conclusion of the graphic novel. It remains, in
the best of intents, the work of someone who will use both pictures and
words to express the gravity of a plot. Because there are times when
words may fall short of filling a canvas, while at other times, a
picture cannot truly show what an individual is exactly feeling or what a
landscape is supposed to show. When I read a graphic novel, the panels
form a basic framework of thought, around which flow the dialogs in text
and the descriptions that make the frame move. It's like watching a
motion picture where each graphic panel represents one frame in the reel
and your mind is the projector, the screen and the audience.
Other, more stark differences between a comic book, a novel and a
graphic novel are the levels at which each dialog is delivered. The
voice that you hear in your head is far stronger in a graphic novel than
the other two, because you're seeing the built, face and nationality of
the characters as they speak. Another rather valuable difference is the
way the graphic novel author can drop subtle hints that go a long way
in explaining things that are not really in line with the main story,
but are important nonetheless. Case in point, if or when you happen to
read the graphic novel 'Maus' by Art Spiegelman, you will fully
understand the depth to which a graphic novel can take you. For example,
Art shows Jews as mice, Germans as cats and Poles as pigs in Maus.
Every once in a while, you come across the Jews mixing with the Poles to
escape the Gestapo, and the scenes that include this have the Jewish
'mice' putting on the masks of Polish 'pigs'. Small things that explain
the scene in such detail can only be found in a graphic novel.
Reading a Graphic Novel
With the age that we live in, graphic novels will be preferred mostly by
kids and teenagers, the ones who have been reading comics the day they
could get their hands on one and now think that novels are bigger in
size, have too many words to interest them and are filled with nonsense.
To be precise, most kids think that novels stink. The next part is
therefore, aimed at getting them to read a graphic novel the way it
should be read. Adults who have never ventured into this unfamiliar
realm before, feel free to get the basics right and grab a graphic novel
yourself. To explain the ways of the graphic novel, I have taken a
little help from 'Maus', but rest assured, there are no real spoilers.
Read ahead and then take your pick from the best graphic novels around.
The Appeal
Graphic novels are not unrealistic in their descriptions. You will find
that most of them are about non-fiction. They contain historical
backgrounds (like World War II in Maus and The Cold War in Watchmen),
threaded by an earnest attempt on accurate storytelling through the eyes
of those who experienced it. Like Vladek Spiegelman, whose words ring
in our brains as he describes how he survived the Holocaust. You see his
memories as flashes that come and go, added to which are the
conversations between Art and Vladek Spiegelman, as son and father. The
resulting effect is something that novels cannot reciprocate and comics
cannot elaborate. The total appeal of a graphic novel, hence, lies in
the profoundness of entwining words and pictures together. As an adult,
you have heard a lot of stories about the second World War, read books
on it, but never before have you read something that takes you to levels
this deep and personal.
The Plot
You will find striking similarities in the plot when you compare novels
to graphic novels. The difference between a comic and a graphic novel is
that the latter is a one time read. Comics come up with a new story
every release, whether it's about the main story or a side-plot, lies in
the author's discretion. The plot in a graphic novel is linear, with
each chapter revealing more and more about the main story or of the
characters involved. The deviance of a graphic novel from a regular
novel comes from the fact that the pictures used are often enough to
explain the background story. The details on a character are what you
see, not what you picture from words. In a way, you delve far from your
own thoughts and are brought, by invitation, into the shell of the
author himself. While a novel can describe someone as accurately as
possible, you'd still end up drawing a picture of them according to your
imagination, whether it's from your acquaintances or from the kind of
person you think them to be. The graphic novel leaves no such thing to
you, making it amply clear that the characters are built according to
the author's thoughts and not yours. This, in a way, makes the plot all
the more important, because you find it difficult to predict what the author's character is going to do next.
Graphic novels are intended to be narratives rather than regular fiction
works. That makes it all the more important to have a plot with a high
level of design. Narratives often zip back and forth in time, which can
be used to increase character depth.
The Images
The conundrum around the graphic novel is a product of the usage of
pictures. If used accurately, they are more valuable than an entire
chapters worth of words in explanation. It is the double-edged sword for
the graphic novel, because if the panel isn't drawn right, the
resulting confusion can throw the reader off. The art in a graphic novel
can be, when compared to a comic, as simple just to put a point
through, or as detailed (or even more than a comic) to help express the
situation even better. The art can be dark and unsettling, or bright and
cheery, according to what the author wants to show. The panels need to
express what is more important at the moment, the character or the
background, which is what you, as a reader, will eventually pay
attention to.
The Text
The text comes into play in order to deepen your view on the characters.
The text follows a pattern similar to comics. The author will often
change the font size of a word to increase or decrease its importance or
to portray the way the character said it. Bold and italics are lavishly
used to further put the voice of the characters into your head. It's
like this, if you see the picture of Morgan Freeman and some text in
front of him, you'll imagine his voice. Now, if the text includes font
size changes, bold and italic words, then you will feel the way the
sentence is said even more. Same goes for a panel in a graphic novel,
although you will not know how the character actually sounds like, you
can use the way the text is written to imagine what the voice will be
like. Vladek Spiegelman, in Maus, is shown to be an uptight, money
conscious Jew. Although the view can be regarded as one with a touch of
racism, it is what you, as a reader will use to 'hear' Vladek's story.
Even the speech bubble comes into play, like when a character screams,
the edges of the speech bubble become shredded.
I have, with the best of my knowledge, explained what a graphic novel is
and how you can read it better, to enjoy it more. The biggest trick to
reading a graphic novel is to truly submit yourself to the book and the
author's thinking with an open mind. Because it is a journey that
doesn't take you within your own mind, but into someone else's mind.
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